package org.bedracket.bedracketenchantment.datagen.lang;

import net.minecraft.data.DataGenerator;
import net.minecraftforge.common.data.LanguageProvider;
import org.bedracket.bedracketenchantment.BREMod;
import org.bedracket.bedracketenchantment.init.ModEnchantments;

public class ModLanguageProviderZh extends LanguageProvider {

    public ModLanguageProviderZh(DataGenerator output) {
        super(output, BREMod.MOD_ID, "zh_cn");
    }

    @Override
    protected void addTranslations() {
        add(ModEnchantments.BEHEADING.get(), "斩关夺隘");
        add(ModEnchantments.VAMPIRISM.get(), "魑魅魍魉");
        add(ModEnchantments.CURSE_PAIN.get(), "黯然销魂");
        add(ModEnchantments.EXPANSION.get(), "膨胀");
        add(ModEnchantments.POISONOUS.get(), "宴安鸠毒");
        add(ModEnchantments.RANDOMIZATION.get(), "混乱");
        add(ModEnchantments.SLOWDOWN.get(), "呆滞");
        add(ModEnchantments.BLINDNESS.get(), "失明");
        add(ModEnchantments.MERCY.get(), "慈坤术");
        add(ModEnchantments.LUCK.get(), "天赐良机");
        add(ModEnchantments.UNLUCK.get(), "八难三灾");
        add(ModEnchantments.HUNGER.get(), "枵肠辘辘");
        add(ModEnchantments.GLOW.get(), "曜野蔽泽");
        add(ModEnchantments.TOO_LUCK.get(), "乐极生悲");
        add(ModEnchantments.TOO_UNLUCK.get(), "否极泰来");
        add(ModEnchantments.PARTYDOWN.get(), "狂欢派对");
        add(ModEnchantments.RANDOM_EFFECT.get(), "卜数只偶");
        add(ModEnchantments.REVERT_EFFECT.get(), "壁间蛇影");
        add(ModEnchantments.MERGE_EFFECT.get(), "沆瀣一气");
        add(ModEnchantments.SPLIT_EFFECT.get(), "先辨淄渑");
        add(ModEnchantments.TURN_WEAPON.get(), "反戈一击");
    }
}
